Blitz Bowl Sports Promotion

Software: Adobe After Effects, Adobe Illustrator, Cinema 4D

Project Overview

The goal of this project was to focus on creating an energetic motion graphics piece featuring sports with mainly 2D animations.

The goal of this project was to focus on creating an energetic motion graphics piece featuring sports with mainly 2D animations.

Visual Asset Process

Sketches

Aside from sports and 2D motion focus, I had very little direction on this project. I decided to take two NFL teams and have them face off in a championship game for a made up trophy, and the project would be a promotion featuring each team and the final game.

Letter Testing

Letter Testing

Some rough testing of words to see which letters were more visually appealing when stretched out.

Team Introductions

I began this project by focusing on creating my main scenes, so that I could get them to the high quality I wanted, and use that as my foundation going forward. Jumping around between my main scenes also allowed me solidify the style before creating supporting media and transitions.


The first scene was introducing the teams through jump cuts.

Quarterbacks

Since quarterbacks are often the focal point of a team, I incorporated some 3D elements to make their scenes stand out and symbolize their importance.

Trophy

One of the few 3D assets in this project, I had multiple iterations of trophy design. I worked on different ways to reveal the trophy in Cinema 4D such as liquid morphing and vertex displacement, however these led to extended render times and files over 50gb.


Currently, I have camera movements to show the trophy. I am currently working towards achieving my original idea through After Effects rather than Cinema 4D.

Final Scene

When I began working on this scene, I had most of the project completed. I knew I wanted to bring everything together and present a strong, detailed closure. I thought that the cliche 'floating heads' approach would be a good direction, since I had featured images of players throughout the piece, and it would give me a lot of detail.


I tried different ideas before landing on the last one.

Player Compositing

Player Compositing

The main components of this scene are the players, which help build the scene with continuous motion.


I created my own wipe animations to reveal the players. Each player was revealed sequentially, and this process is shown in the video on the right.

Extra

Some unused assets I created for this project.

Takeaways

I have always been intrigued by the impact sports have on design and culture. I believe that sports serve as a driving force for innovation and creativity, constantly pushing the boundaries and shaping our culture everyday. The combination of sports and design is one of the reasons I became a designer in the first place, so I am super happy to finally have created my own project.


This project helped me learn a lot about typography, and using it to create movement. I pushed myself to create high detailed visuals regardless of how long they would be shown. I focused a lot on making everything cohesive with style and repetition, but also connecting each scene together, and this really helped the piece flow. Deciding to focus on specific elements, and making them really strong is what brings the project all together.


I had a ton of fun working on this, and hope to have the opportunity to do more sports work in the future.

Disclaimer

Disclaimer

Disclaimer

All trademarks and copyrighted materials, including the NFL logo and footage, are the property of their respective owners. This project is a personal portfolio piece created as part of my educational development. It is not for commercial use or distribution. This project falls under the fair use doctrine as it is a transformative, educational work.

All trademarks and copyrighted materials, including the NFL logo and footage, are the property of their respective owners. This project is a personal portfolio piece created as part of my educational development. It is not for commercial use or distribution. This project falls under the fair use doctrine as it is a transformative, educational work.

All trademarks and copyrighted materials, including the NFL logo and footage, are the property of their respective owners. This project is a personal portfolio piece created as part of my educational development. It is not for commercial use or distribution. This project falls under the fair use doctrine as it is a transformative, educational work.

Contact Me

Nolan Merritt

npm4425@rit.edu

(315) 730 - 1919

© Nolan Merritt 2023. All rights reserved.

Contact Me

Nolan Merritt

npm4425@rit.edu

(315) 730 - 1919

© Nolan Merritt 2023. All rights reserved.

Contact Me

Nolan Merritt

npm4425@rit.edu

(315) 730 - 1919

© Nolan Merritt 2023. All rights reserved.